games.mafia.configurable_config¶
Configurable Mafia configuration using the generic player agent system.
This module provides configurable Mafia game configurations that replace hardcoded LLM settings with dynamic, configurable player agents.
Classes¶
Configurable Mafia configuration with dynamic LLM selection. |
Functions¶
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Create an advanced Mafia configuration with powerful models. |
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Create a budget-friendly Mafia configuration. |
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Create an experimental Mafia configuration with mixed providers. |
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Create a configurable Mafia configuration with simple model specifications. |
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Create a configurable Mafia configuration from a predefined example. |
Create a configurable Mafia configuration from detailed player configurations. |
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Get a predefined example configuration by name. |
List all available example configurations. |
Module Contents¶
- class games.mafia.configurable_config.ConfigurableMafiaConfig¶
Bases:
haive.games.mafia.config.MafiaAgentConfig
Configurable Mafia configuration with dynamic LLM selection.
This configuration allows users to specify different LLMs for different roles in the Mafia game, providing flexibility and avoiding hardcoded models.
- mafia_model¶
Model for mafia (can be string or LLMConfig)
- town_model¶
Model for town (can be string or LLMConfig)
- mafia_name¶
Name for mafia
- town_name¶
Name for town
- example_config¶
Optional example configuration name
- player_configs¶
Optional detailed player configurations
- temperature¶
Temperature for LLM generation
- enable_analysis¶
Whether to enable strategic analysis
- visualize_game¶
Whether to visualize game state
- recursion_limit¶
Python recursion limit for game execution
- model_post_init(__context)¶
Initialize engines after model creation.
- Parameters:
__context (Any)
- Return type:
None
- games.mafia.configurable_config.create_advanced_mafia_config(**kwargs)¶
Create an advanced Mafia configuration with powerful models.
- Return type:
- games.mafia.configurable_config.create_budget_mafia_config(**kwargs)¶
Create a budget-friendly Mafia configuration.
- Return type:
- games.mafia.configurable_config.create_experimental_mafia_config(**kwargs)¶
Create an experimental Mafia configuration with mixed providers.
- Return type:
- games.mafia.configurable_config.create_mafia_config(mafia_model='gpt-4o', town_model='claude-3-5-sonnet-20240620', **kwargs)¶
Create a configurable Mafia configuration with simple model specifications.
- Parameters:
- Returns:
Configured Mafia game
- Return type:
Examples
>>> config = create_mafia_config("gpt-4o", "claude-3-opus", temperature=0.5) >>> config = create_mafia_config( ... "openai:gpt-4o", ... "anthropic:claude-3-5-sonnet-20240620", ... enable_analysis=True ... )
- games.mafia.configurable_config.create_mafia_config_from_example(example_name, **kwargs)¶
Create a configurable Mafia configuration from a predefined example.
- Parameters:
example_name (str) – Name of the example configuration
**kwargs – Additional configuration parameters to override
- Returns:
Configured Mafia game
- Return type:
- Available examples:
“gpt_vs_claude”: GPT vs Claude
“gpt_only”: GPT for both players
“claude_only”: Claude for both players
“budget”: Cost-effective models
“mixed”: Different provider per role
“advanced”: High-powered models for strategic gameplay
Examples
>>> config = create_mafia_config_from_example("budget", enable_analysis=False) >>> config = create_mafia_config_from_example("advanced", visualize_game=True)
- games.mafia.configurable_config.create_mafia_config_from_player_configs(player_configs, **kwargs)¶
Create a configurable Mafia configuration from detailed player configurations.
- Parameters:
player_configs (dict[str, haive.games.core.agent.player_agent.PlayerAgentConfig]) – Dictionary mapping role names to player configurations
**kwargs – Additional configuration parameters
- Returns:
Configured Mafia game
- Return type:
- Expected roles:
“mafia_player”: Player 1 configuration
“town_player”: Player 2 configuration
“mafia_analyzer”: Player 1 analyzer configuration
“town_analyzer”: Player 2 analyzer configuration
Examples
>>> player_configs = { ... "mafia_player": PlayerAgentConfig( ... llm_config="gpt-4o", ... temperature=0.7, ... player_name="Strategic Mafia" ... ), ... "town_player": PlayerAgentConfig( ... llm_config="claude-3-opus", ... temperature=0.3, ... player_name="Tactical Town" ... ), ... "mafia_analyzer": PlayerAgentConfig( ... llm_config="gpt-4o", ... temperature=0.2, ... player_name="Mafia Strategist" ... ), ... "town_analyzer": PlayerAgentConfig( ... llm_config="claude-3-opus", ... temperature=0.2, ... player_name="Mafia Analyst" ... ), ... } >>> config = create_mafia_config_from_player_configs(player_configs)
- games.mafia.configurable_config.get_example_config(name)¶
Get a predefined example configuration by name.
- Parameters:
name (str) – Name of the example configuration
- Returns:
The example configuration
- Return type:
- Raises:
ValueError – If the example name is not found