games.battleship.configurable_config¶
Configurable Battleship configuration using the generic player agent system.
This module provides configurable Battleship game configurations that replace hardcoded LLM settings with dynamic, configurable player agents.
Classes¶
Configurable Battleship configuration with dynamic LLM selection. |
Functions¶
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Create a configurable Battleship configuration with simple model specifications. |
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Create a configurable Battleship configuration from a predefined example. |
Create a configurable Battleship configuration from detailed player. |
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Create a budget-friendly Battleship configuration. |
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Create an experimental Battleship configuration with mixed providers. |
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Create a naval commander-style Battleship configuration with powerful models. |
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Get a predefined example configuration by name. |
List all available example configurations. |
Module Contents¶
- class games.battleship.configurable_config.ConfigurableBattleshipConfig¶
Bases:
haive.games.battleship.config.BattleshipAgentConfig
Configurable Battleship configuration with dynamic LLM selection.
This configuration allows users to specify different LLMs for different roles in the Battleship game, providing flexibility and avoiding hardcoded models.
- player1_model¶
Model for player 1 (can be string or LLMConfig)
- player2_model¶
Model for player 2 (can be string or LLMConfig)
- player1_name¶
Name for player 1
- player2_name¶
Name for player 2
- example_config¶
Optional example configuration name
- player_configs¶
Optional detailed player configurations
- temperature¶
Temperature for LLM generation
- enable_analysis¶
Whether to enable strategic analysis
- visualize_board¶
Whether to visualize game boards
- recursion_limit¶
Python recursion limit for game execution
- model_post_init(__context)¶
Initialize engines after model creation.
- Parameters:
__context (Any)
- Return type:
None
- games.battleship.configurable_config.create_battleship_config(player1_model='gpt-4o', player2_model='claude-3-5-sonnet-20240620', **kwargs)¶
Create a configurable Battleship configuration with simple model specifications.
- Parameters:
- Returns:
Configured Battleship game
- Return type:
Examples
>>> config = create_battleship_config("gpt-4o", "claude-3-opus", temperature=0.5) >>> config = create_battleship_config( ... "openai:gpt-4o", ... "anthropic:claude-3-5-sonnet-20240620", ... enable_analysis=True ... )
- games.battleship.configurable_config.create_battleship_config_from_example(example_name, **kwargs)¶
Create a configurable Battleship configuration from a predefined example.
- Parameters:
example_name (str) – Name of the example configuration
**kwargs – Additional configuration parameters to override
- Returns:
Configured Battleship game
- Return type:
- Available examples:
“gpt_vs_claude”: GPT vs Claude
“gpt_only”: GPT for both players
“claude_only”: Claude for both players
“budget”: Cost-effective models
“mixed”: Different provider per role
“naval_commanders”: High-powered models for strategic gameplay
Examples
>>> config = create_battleship_config_from_example("budget", enable_analysis=False) >>> config = create_battleship_config_from_example("naval_commanders", visualize_board=True)
- games.battleship.configurable_config.create_battleship_config_from_player_configs(player_configs, **kwargs)¶
Create a configurable Battleship configuration from detailed player. configurations.
- Parameters:
player_configs (dict[str, haive.games.core.agent.player_agent.PlayerAgentConfig]) – Dictionary mapping role names to player configurations
**kwargs – Additional configuration parameters
- Returns:
Configured Battleship game
- Return type:
- Expected roles:
“player1_player”: Player 1 configuration
“player2_player”: Player 2 configuration
“player1_analyzer”: Player 1 analyzer configuration
“player2_analyzer”: Player 2 analyzer configuration
Examples
>>> player_configs = { ... "player1_player": PlayerAgentConfig( ... llm_config="gpt-4o", ... temperature=0.7, ... player_name="Strategic Admiral" ... ), ... "player2_player": PlayerAgentConfig( ... llm_config="claude-3-opus", ... temperature=0.3, ... player_name="Tactical Captain" ... ), ... "player1_analyzer": PlayerAgentConfig( ... llm_config="gpt-4o", ... temperature=0.2, ... player_name="Naval Strategist" ... ), ... "player2_analyzer": PlayerAgentConfig( ... llm_config="claude-3-opus", ... temperature=0.2, ... player_name="Fleet Analyst" ... ), ... } >>> config = create_battleship_config_from_player_configs(player_configs)
- games.battleship.configurable_config.create_budget_battleship_config(**kwargs)¶
Create a budget-friendly Battleship configuration.
- Return type:
- games.battleship.configurable_config.create_experimental_battleship_config(**kwargs)¶
Create an experimental Battleship configuration with mixed providers.
- Return type:
Create a naval commander-style Battleship configuration with powerful models.
- Return type:
- games.battleship.configurable_config.get_example_config(name)¶
Get a predefined example configuration by name.
- Parameters:
name (str) – Name of the example configuration
- Returns:
The example configuration
- Return type:
- Raises:
ValueError – If the example name is not found