games.mafia.config¶
Configuration for the Mafia game agent.
This module provides configuration classes and utilities for the Mafia game agent, including:
Game settings (max days, discussion rounds)
LLM engine configurations
Role mappings and assignments
Debug settings
Example
>>> from mafia.config import MafiaAgentConfig
>>>
>>> # Create a default configuration for 7 players
>>> config = MafiaAgentConfig.default_config(
... player_count=7,
... max_days=3
... )
>>> print(config.max_days) # Shows 3
Classes¶
Configuration for the Mafia game agent. |
Module Contents¶
- class games.mafia.config.MafiaAgentConfig¶
Bases:
haive.games.framework.multi_player.config.MultiPlayerGameConfig
Configuration for the Mafia game agent.
This class extends MultiPlayerGameConfig to provide Mafia-specific configuration options and defaults.
- engines¶
LLM configs by role
- Type:
Dict[str, Dict[str, AugLLMConfig]]
- state_schema¶
State schema for the game
- Type:
Type[MafiaGameState]
- role_mapping¶
Engine key to role mapping
- Type:
Dict[str, PlayerRole]
Example
>>> config = MafiaAgentConfig( ... name="mafia_game", ... max_days=3, ... engines=aug_llm_configs, ... initial_player_count=7 ... ) >>> print(config.max_days) # Shows 3
- classmethod default_config(player_count=7, max_days=3)¶
Create a default configuration for a Mafia game.
This method creates a standard configuration with appropriate role mappings and engine configurations for the specified number of players.
- Parameters:
- Returns:
Configured agent ready for game initialization
- Return type:
Example
>>> config = MafiaAgentConfig.default_config( ... player_count=9, ... max_days=4 ... ) >>> print(len(config.role_mapping)) # Shows 5 (all roles)