haive.games.mastermind.generic_engines ====================================== .. py:module:: haive.games.mastermind.generic_engines .. autoapi-nested-parse:: Generic Mastermind engine creation using the generic player agent system. This module provides generic engine creation functions for Mastermind games, allowing for configurable LLM models and game-specific player identifiers. Classes ------- .. autoapisummary:: haive.games.mastermind.generic_engines.MastermindEngineFactory haive.games.mastermind.generic_engines.MastermindPlayerIdentifiers haive.games.mastermind.generic_engines.MastermindPromptGenerator Functions --------- .. autoapisummary:: haive.games.mastermind.generic_engines.create_advanced_mastermind_engines haive.games.mastermind.generic_engines.create_budget_mastermind_engines haive.games.mastermind.generic_engines.create_generic_mastermind_config_from_example haive.games.mastermind.generic_engines.create_generic_mastermind_engines haive.games.mastermind.generic_engines.create_generic_mastermind_engines_simple haive.games.mastermind.generic_engines.create_mixed_mastermind_engines Module Contents --------------- .. py:class:: MastermindEngineFactory Bases: :py:obj:`haive.games.core.agent.generic_player_agent.GenericGameEngineFactory`\ [\ :py:obj:`str`\ , :py:obj:`str`\ ] Factory for creating Mastermind game engines. Init . :returns: Add return description] :rtype: [TODO .. py:method:: get_structured_output_model(role) Get the structured output model for a specific role. .. py:class:: MastermindPlayerIdentifiers Bases: :py:obj:`haive.games.core.agent.generic_player_agent.GamePlayerIdentifiers`\ [\ :py:obj:`str`\ , :py:obj:`str`\ ] Player identifiers for Mastermind game. Init . :returns: Add return description] :rtype: [TODO .. py:class:: MastermindPromptGenerator(players) Bases: :py:obj:`haive.games.core.agent.generic_player_agent.GenericPromptGenerator`\ [\ :py:obj:`str`\ , :py:obj:`str`\ ] Prompt generator for Mastermind game. Init . :param players: [TODO: Add description] .. py:method:: create_analyzer_prompt(player) Create analysis prompt for Mastermind game state. .. py:method:: create_move_prompt(player) Create move prompt for Mastermind player. .. py:function:: create_advanced_mastermind_engines(**kwargs) Create advanced Mastermind engines with high-powered models. .. py:function:: create_budget_mastermind_engines(**kwargs) Create budget-friendly Mastermind engines. .. py:function:: create_generic_mastermind_config_from_example(example_name, temperature = 0.3) Create Mastermind engines from a predefined example configuration. :param example_name: Name of the example configuration :param temperature: Generation temperature :returns: Dictionary of Mastermind engines :rtype: Dict[str, AugLLMConfig] Available examples: - "gpt_vs_claude": GPT vs Claude - "gpt_only": GPT for both players - "claude_only": Claude for both players - "budget": Cost-effective models - "mixed": Different provider per role - "advanced": High-powered models for strategic gameplay .. py:function:: create_generic_mastermind_engines(player_configs) Create Mastermind engines from detailed player configurations. :param player_configs: Dictionary mapping role names to player configurations :returns: Dictionary of Mastermind engines :rtype: Dict[str, AugLLMConfig] Expected roles: - "codemaker_player": Player 1 configuration - "codebreaker_player": Player 2 configuration - "codemaker_analyzer": Player 1 analyzer configuration - "codebreaker_analyzer": Player 2 analyzer configuration .. py:function:: create_generic_mastermind_engines_simple(codemaker_model, codebreaker_model, temperature = 0.3) Create Mastermind engines with simple model specifications. :param codemaker_model: Model for codemaker and analyzer :param codebreaker_model: Model for codebreaker and analyzer :param temperature: Generation temperature :returns: Dictionary of Mastermind engines :rtype: Dict[str, AugLLMConfig] .. py:function:: create_mixed_mastermind_engines(**kwargs) Create mixed-provider Mastermind engines.