haive.games.battleship.generic_engines ====================================== .. py:module:: haive.games.battleship.generic_engines .. autoapi-nested-parse:: Generic Battleship engine creation using the generic player agent system. This module provides generic engine creation functions for Battleship games, allowing for configurable LLM models and game-specific player identifiers. Classes ------- .. autoapisummary:: haive.games.battleship.generic_engines.BattleshipEngineFactory haive.games.battleship.generic_engines.BattleshipPlayerIdentifiers haive.games.battleship.generic_engines.BattleshipPromptGenerator Functions --------- .. autoapisummary:: haive.games.battleship.generic_engines.create_budget_battleship_engines haive.games.battleship.generic_engines.create_generic_battleship_config_from_example haive.games.battleship.generic_engines.create_generic_battleship_engines haive.games.battleship.generic_engines.create_generic_battleship_engines_simple haive.games.battleship.generic_engines.create_mixed_battleship_engines haive.games.battleship.generic_engines.create_naval_battleship_engines Module Contents --------------- .. py:class:: BattleshipEngineFactory Bases: :py:obj:`haive.games.core.agent.generic_player_agent.GenericGameEngineFactory`\ [\ :py:obj:`str`\ , :py:obj:`str`\ ] Factory for creating Battleship game engines. Init . .. py:method:: get_structured_output_model(role) Get the structured output model for a specific role. .. py:class:: BattleshipPlayerIdentifiers Bases: :py:obj:`haive.games.core.agent.generic_player_agent.GamePlayerIdentifiers`\ [\ :py:obj:`str`\ , :py:obj:`str`\ ] Player identifiers for Battleship game. Init . .. py:class:: BattleshipPromptGenerator(players) Bases: :py:obj:`haive.games.core.agent.generic_player_agent.GenericPromptGenerator`\ [\ :py:obj:`str`\ , :py:obj:`str`\ ] Prompt generator for Battleship game. Init . :param players: [TODO: Add description] .. py:method:: create_analyzer_prompt(player) Create analysis prompt for Battleship game state. .. py:method:: create_move_prompt(player) Create move prompt for Battleship player. .. py:function:: create_budget_battleship_engines(**kwargs) Create budget-friendly Battleship engines. .. py:function:: create_generic_battleship_config_from_example(example_name, temperature = 0.3) Create Battleship engines from a predefined example configuration. :param example_name: Name of the example configuration :param temperature: Generation temperature :returns: Dictionary of Battleship engines :rtype: Dict[str, AugLLMConfig] Available examples: - "gpt_vs_claude": GPT vs Claude - "gpt_only": GPT for both players - "claude_only": Claude for both players - "budget": Cost-effective models - "mixed": Different provider per role - "naval_commanders": High-powered models for strategic gameplay .. py:function:: create_generic_battleship_engines(player_configs) Create Battleship engines from detailed player configurations. :param player_configs: Dictionary mapping role names to player configurations :returns: Dictionary of Battleship engines :rtype: Dict[str, AugLLMConfig] Expected roles: - "player1_player": Player 1 configuration - "player2_player": Player 2 configuration - "player1_analyzer": Player 1 analyzer configuration - "player2_analyzer": Player 2 analyzer configuration .. py:function:: create_generic_battleship_engines_simple(player1_model, player2_model, temperature = 0.3) Create Battleship engines with simple model specifications. :param player1_model: Model for player 1 and analyzer :param player2_model: Model for player 2 and analyzer :param temperature: Generation temperature :returns: Dictionary of Battleship engines :rtype: Dict[str, AugLLMConfig] .. py:function:: create_mixed_battleship_engines(**kwargs) Create mixed-provider Battleship engines. .. py:function:: create_naval_battleship_engines(**kwargs) Create naval commander-style Battleship engines with high-powered models.